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path: root/drivers/gpu/host1x/fence.c
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2026-02-21Convert 'alloc_obj' family to use the new default GFP_KERNEL argumentLinus Torvalds
This was done entirely with mindless brute force, using git grep -l '\<k[vmz]*alloc_objs*(.*, GFP_KERNEL)' | xargs sed -i 's/\(alloc_objs*(.*\), GFP_KERNEL)/\1)/' to convert the new alloc_obj() users that had a simple GFP_KERNEL argument to just drop that argument. Note that due to the extreme simplicity of the scripting, any slightly more complex cases spread over multiple lines would not be triggered: they definitely exist, but this covers the vast bulk of the cases, and the resulting diff is also then easier to check automatically. For the same reason the 'flex' versions will be done as a separate conversion. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2026-02-21treewide: Replace kmalloc with kmalloc_obj for non-scalar typesKees Cook
This is the result of running the Coccinelle script from scripts/coccinelle/api/kmalloc_objs.cocci. The script is designed to avoid scalar types (which need careful case-by-case checking), and instead replace kmalloc-family calls that allocate struct or union object instances: Single allocations: kmalloc(sizeof(TYPE), ...) are replaced with: kmalloc_obj(TYPE, ...) Array allocations: kmalloc_array(COUNT, sizeof(TYPE), ...) are replaced with: kmalloc_objs(TYPE, COUNT, ...) Flex array allocations: kmalloc(struct_size(PTR, FAM, COUNT), ...) are replaced with: kmalloc_flex(*PTR, FAM, COUNT, ...) (where TYPE may also be *VAR) The resulting allocations no longer return "void *", instead returning "TYPE *". Signed-off-by: Kees Cook <kees@kernel.org>
2023-01-26gpu: host1x: External timeout/cancellation for fencesMikko Perttunen
Currently all fences have a 30 second timeout to ensure they are cleaned up if the fence never completes otherwise. However, this one size fits all solution doesn't actually fit in every case, such as syncpoint waiting where we want to be able to have timeouts longer than 30 seconds. As such, we want to be able to give control over fence cancellation to the caller (and maybe eventually get rid of the internal timeout altogether). Here we add this cancellation mechanism by essentially adding a function for entering the timeout path by function call, and changing the syncpoint wait function to use it. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2023-01-26gpu: host1x: Rewrite syncpoint interrupt handlingMikko Perttunen
Move from the old, complex intr handling code to a new implementation based on dma_fences. While there is a fair bit of churn to get there, the new implementation is much simpler and likely faster as well due to allowing signaling directly from interrupt context. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2022-11-25gpu: host1x: Staticize host1x_syncpt_fence_opsThierry Reding
This structure is never used outside the file, so make it locally scoped. Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-09-16gpu: host1x: Plug potential memory leakThierry Reding
The memory allocated for a DMA fence could be leaked if the code failed to allocate the waiter object. Make sure to release the fence allocation on failure. Reported-by: kernel test robot <lkp@intel.com> Reported-by: Dan Carpenter <dan.carpenter@oracle.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-09-16gpu/host1x: fence: Make spinlock staticDmitry Osipenko
The DEFINE_SPINLOCK macro creates a global spinlock symbol that is visible to the whole kernel. This is unintended in the code, fix it. Fixes: 687db2207b1b ("gpu: host1x: Add DMA fence implementation") Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
2021-08-10gpu: host1x: Add DMA fence implementationMikko Perttunen
Add an implementation of dma_fences based on syncpoints. Syncpoint interrupts are used to signal fences. Additionally, after software signaling has been enabled, a 30 second timeout is started. If the syncpoint threshold is not reached within this period, the fence is signalled with an -ETIMEDOUT error code. This is to allow fences that would never reach their syncpoint threshold to be cleaned up. The timeout can potentially be removed in the future after job tracking code has been refactored. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>