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authorPhilipp Zabel <p.zabel@pengutronix.de>2015-01-23 13:51:28 -0300
committerMauro Carvalho Chehab <mchehab@osg.samsung.com>2015-02-02 10:26:31 -0200
commite3cccff9aa93679f1b9d23080cc07197f58588f4 (patch)
treeac342d1d284106779cb3944de4c852594685122f /tools/perf/scripts/python/export-to-postgresql.py
parentf4706d6e6d2d174af156b56d08cfca35121ac7cc (diff)
downloadkernel-e3cccff9aa93679f1b9d23080cc07197f58588f4.tar.gz
[media] coda: don't ever use subsampling ping-pong buffers as reconstructed reference buffers
On i.MX6, two subsampling ping-pong buffers are used for motion estimation and deblocking They should not be counted as framebuffers, or they will be also used to store reconstructed frames, causing visible artifacts in P-frames. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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