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#include "GUI.h"

#include <imgui.h>
#include <imgui_internal.h>
#include <backends/imgui_impl_glfw.h>
#include <backends/imgui_impl_opengl3.h>
#include <imgui_memory_editor.h>
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#include <cstdlib>
#include <iostream>
#include "Userspace.h"

void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) {
  if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
  {
    glfwSetWindowShouldClose(window, true);
    return;
  }
}

GUI::GUI(Userspace& user) :m_Userspace(user) {
  if(!glfwInit())
    exit(1);

  glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
  glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 6);
  glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);

  CreateWindow();
}

void GUI::CreateWindow() {
  m_Window = glfwCreateWindow(1200, 800, "CPUSecX86", NULL, NULL);
  if(!m_Window)
  {
    glfwTerminate();
    return;
  }

  glfwMakeContextCurrent(m_Window);
  glfwSetKeyCallback(m_Window, key_callback);
  ImGui::CreateContext();
  
  int version = gladLoadGL();
  std::cout << "OpenGL Version: " << std::dec << version << std::endl;

  ImGui_ImplGlfw_InitForOpenGL(m_Window, true);
  ImGui_ImplOpenGL3_Init("#version 460");

  ImGuiIO& io = ImGui::GetIO();
  io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
  io.FontGlobalScale = 1.5f;
}

void GUI::Run() {
  while (!glfwWindowShouldClose(m_Window)) {
    glfwPollEvents();
    
    ImGui_ImplOpenGL3_NewFrame();
    ImGui_ImplGlfw_NewFrame();
    ImGui::NewFrame();
    
    DockingSetup();

    ControlGUI();
    DebugInfoGUI();
    
    static MemoryEditor process_mem;
    size_t data_size = 0x10000;
    process_mem.DrawWindow("Process Memory", m_Userspace.RetrieveMemory(), data_size);

    if(m_Userspace.GetSystemStatus() == SystemStatus::EXCEPTION)
      ErrorGUI();
    
    glClear(GL_COLOR_BUFFER_BIT);

    ImGui::Render();
    ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
    
    glfwSwapBuffers(m_Window);
  }

  ImGui_ImplOpenGL3_Shutdown();
  ImGui_ImplGlfw_Shutdown();
  ImGui::DestroyContext();
}

void GUI::Terminate() {
  glfwDestroyWindow(m_Window);
  glfwTerminate();
}

void GUI::DockingSetup() {
  ImGuiID dockspace_id = ImGui::GetID("Dockspace");
  ImGuiViewport *viewport = ImGui::GetMainViewport();

  if (ImGui::DockBuilderGetNode(dockspace_id) == nullptr) {
    ImGui::DockBuilderAddNode(dockspace_id, ImGuiDockNodeFlags_DockSpace);
    ImGui::DockBuilderSetNodeSize(dockspace_id, viewport->Size);
    ImGuiID dock_id_left = 0;
    ImGuiID dock_id_main = dockspace_id;
    ImGui::DockBuilderSplitNode(dock_id_main, ImGuiDir_Left, 0.40f, &dock_id_left, &dock_id_main);
    ImGuiID dock_id_right = 0;
    ImGui::DockBuilderSplitNode(dock_id_main, ImGuiDir_Right, 0.40f, &dock_id_right, &dock_id_main);
    // ImGuiID dock_id_left_top = 0;
    // ImGuiID dock_id_left_bottom = 0;
    // ImGui::DockBuilderSplitNode(dock_id_left, ImGuiDir_Up, 0.50f, &dock_id_left_top, &dock_id_left_bottom);
    ImGui::DockBuilderDockWindow("Process Memory", dock_id_main);
    ImGui::DockBuilderDockWindow("Debug Information", dock_id_left);
    ImGui::DockBuilderDockWindow("Emulator Control", dock_id_right);
    ImGui::DockBuilderFinish(dockspace_id);
  }

  ImGuiDockNodeFlags dockspace_flags = ImGuiDockNodeFlags_NoTabBar;
  dockspace_flags |= ImGuiDockNodeFlags_PassthruCentralNode;
  
  ImGui::DockSpaceOverViewport(dockspace_id, viewport, dockspace_flags);
}

void GUI::ControlGUI() {
  ImGui::Begin("Emulator Control");
  static std::string state = "STOPPED";
  if (m_Userspace.GetSystemStatus() == SystemStatus::STOPPED)
    state = "STOPPED";
  else if (m_Userspace.GetSystemStatus() == SystemStatus::RUNNING)
    state = "RUNNING";
  else if (m_Userspace.GetSystemStatus() == SystemStatus::EXCEPTION)
    state = "EXCEPTION";
  
  ImGui::Text("Current State: %s", state.c_str());
  if(ImGui::Button("Start"))
    m_Userspace.Start();
  ImGui::SameLine();
  if(ImGui::Button("Stop"))
    m_Userspace.Stop();
  ImGui::SameLine();
  if (ImGui::Button("Reset"))
    m_Userspace.Reset();
  if(ImGui::Button("Step"))
    m_Userspace.Step();
  ImGui::End();
}

void GUI::ErrorGUI() {
  ImGui::PushStyleColor(ImGuiCol_TitleBg, ImVec4(1.0f, 0.0f, 0.0f, 1.0f));
  ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.0f, 0.0f, 0.0f, 1.0f));
  ImGui::PushStyleColor(ImGuiCol_TitleBgActive, ImVec4(1.0f, 0.0f, 0.0f, 1.0f));
  ImGui::PushStyleColor(ImGuiCol_ResizeGrip, ImVec4(1.0f, 0.0f, 0.0f, 1.0f));
  ImGui::Begin("Exception");
  ImGui::Text("An exception was detected! Trace:");
  auto& e = m_Userspace.GetException();
  for (auto i : e)
    ImGui::Text("Err: %s", i.c_str());
  ImGui::End();
  ImGui::PopStyleColor(4);
}

void GUI::DebugInfoGUI() {
  ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal;
  if (m_Userspace.GetSystemStatus() == SystemStatus::RUNNING) flags |= ImGuiInputTextFlags_ReadOnly;
  CPUStatus status = m_Userspace.GetCPUStatus();

  ImGui::Begin("Debug Information");
  ImGui::Text("GP Registers");
  ImGui::InputScalar("EAX", ImGuiDataType_U32, &status.m_Registers[0], NULL, NULL, "%08X", flags);
  ImGui::InputScalar("ECX", ImGuiDataType_U32, &status.m_Registers[1], NULL, NULL, "%08X", flags);
  ImGui::InputScalar("EDX", ImGuiDataType_U32, &status.m_Registers[2], NULL, NULL, "%08X", flags);
  ImGui::InputScalar("EBX", ImGuiDataType_U32, &status.m_Registers[3], NULL, NULL, "%08X", flags);
  ImGui::InputScalar("ESP", ImGuiDataType_U32, &status.m_Registers[4], NULL, NULL, "%08X", flags);
  ImGui::InputScalar("EBP", ImGuiDataType_U32, &status.m_Registers[5], NULL, NULL, "%08X", flags);
  ImGui::InputScalar("ESI", ImGuiDataType_U32, &status.m_Registers[6], NULL, NULL, "%08X", flags);
  ImGui::InputScalar("EDI", ImGuiDataType_U32, &status.m_Registers[7], NULL, NULL, "%08X", flags);
  ImGui::Separator();
  ImGui::Text("Other Registers");
  ImGui::InputScalar("IP", ImGuiDataType_U32, &status.m_IP, NULL, NULL, "%08X", flags);
  ImGui::Separator();
  ImGui::Text("Instruction Information");
  ImGui::Text("Instruction Length: %d", status.m_Instruction.m_Length);
  ImGui::Text("Opcode: %s", Opcode2Str(status.m_Instruction.m_Opcode).c_str());
  ImGui::Text("Operand1: %x", status.m_Instruction.m_Operand1);
  ImGui::Text("Operand2: %x", status.m_Instruction.m_Operand2);
  ImGui::Text("ModRM R/M: %d", status.m_Instruction.m_ModRM.m_Rm);
  ImGui::Text("ModRM R: %d", status.m_Instruction.m_ModRM.m_Reg);
  ImGui::Text("ModRM Status: %d", status.m_Instruction.m_ModRM.m_State);
  ImGui::Text("SIB Scale: %x", status.m_Instruction.m_SIB.m_Scale);
  ImGui::Text("SIB Index: %x", status.m_Instruction.m_SIB.m_Index);
  ImGui::Text("SIB Base: %x", status.m_Instruction.m_SIB.m_Base);
  ImGui::End();
}

GUI::~GUI() {
  Terminate();  
}