diff options
| author | 0x221E <0x221E@0xinfinity.dev> | 2026-04-12 16:59:40 +0200 |
|---|---|---|
| committer | 0x221E <0x221E@0xinfinity.dev> | 2026-04-12 16:59:40 +0200 |
| commit | a66c7433c2c11b8b6c99142277ed4e16b1a2a465 (patch) | |
| tree | e54bcfb59c303acf6118fd11f06d5c0bd5f24e5d /external/imgui/misc/single_file/imgui_single_file.h | |
Diffstat (limited to 'external/imgui/misc/single_file/imgui_single_file.h')
| -rw-r--r-- | external/imgui/misc/single_file/imgui_single_file.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/external/imgui/misc/single_file/imgui_single_file.h b/external/imgui/misc/single_file/imgui_single_file.h new file mode 100644 index 0000000..7ca31e0 --- /dev/null +++ b/external/imgui/misc/single_file/imgui_single_file.h @@ -0,0 +1,29 @@ +// dear imgui: single-file wrapper include +// We use this to validate compiling all *.cpp files in a same compilation unit. +// Users of that technique (also called "Unity builds") can generally provide this themselves, +// so we don't really recommend you use this in your projects. + +// Do this: +// #define IMGUI_IMPLEMENTATION +// Before you include this file in *one* C++ file to create the implementation. +// Using this in your project will leak the contents of imgui_internal.h and ImVec2 operators in this compilation unit. + +#ifdef IMGUI_IMPLEMENTATION +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "../../imgui.h" +#ifdef IMGUI_ENABLE_FREETYPE +#include "../../misc/freetype/imgui_freetype.h" +#endif + +#ifdef IMGUI_IMPLEMENTATION +#include "../../imgui.cpp" +#include "../../imgui_demo.cpp" +#include "../../imgui_draw.cpp" +#include "../../imgui_tables.cpp" +#include "../../imgui_widgets.cpp" +#ifdef IMGUI_ENABLE_FREETYPE +#include "../../misc/freetype/imgui_freetype.cpp" +#endif +#endif |
