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| author | 0x221E <0x221E@0xinfinity.dev> | 2026-04-12 16:59:40 +0200 |
|---|---|---|
| committer | 0x221E <0x221E@0xinfinity.dev> | 2026-04-12 16:59:40 +0200 |
| commit | a66c7433c2c11b8b6c99142277ed4e16b1a2a465 (patch) | |
| tree | e54bcfb59c303acf6118fd11f06d5c0bd5f24e5d /external/imgui/examples/example_apple_metal/README.md | |
Diffstat (limited to 'external/imgui/examples/example_apple_metal/README.md')
| -rw-r--r-- | external/imgui/examples/example_apple_metal/README.md | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/external/imgui/examples/example_apple_metal/README.md b/external/imgui/examples/example_apple_metal/README.md new file mode 100644 index 0000000..48a2b57 --- /dev/null +++ b/external/imgui/examples/example_apple_metal/README.md @@ -0,0 +1,10 @@ +# iOS / OSX Metal example + +## Introduction + +This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9. + +Consider basing your work off the example_glfw_metal/ or example_sdl2_metal/ examples. They are better supported and will be portable unlike this one. + + + |
