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author0x221E <0x221E@0xinfinity.dev>2026-04-12 16:59:40 +0200
committer0x221E <0x221E@0xinfinity.dev>2026-04-12 16:59:40 +0200
commita66c7433c2c11b8b6c99142277ed4e16b1a2a465 (patch)
treee54bcfb59c303acf6118fd11f06d5c0bd5f24e5d /external/imgui/backends/imgui_impl_osx.h
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+// dear imgui: Platform Backend for OSX / Cocoa
+// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan, Metal..)
+// - Not well tested. If you want a portable application, prefer using the GLFW or SDL platform Backends on Mac.
+// - Requires linking with the GameController framework ("-framework GameController").
+
+// Implemented features:
+// [X] Platform: Clipboard support is part of core Dear ImGui (no specific code in this backend).
+// [X] Platform: Mouse support. Can discriminate Mouse/Pen.
+// [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy kVK_* values are obsolete since 1.87 and not supported since 1.91.5]
+// [X] Platform: Gamepad support.
+// [X] Platform: Mouse cursor shape and visibility (ImGuiBackendFlags_HasMouseCursors). Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
+// [X] Platform: IME support.
+// [x] Platform: Multi-viewport / platform windows.
+// Missing features or Issues:
+// [ ] Platform: Multi-viewport: Window size not correctly reported when enabling io.ConfigViewportsNoDecoration
+// [ ] Platform: Multi-viewport: Missing ImGuiBackendFlags_HasParentViewport support. The viewport->ParentViewportID field is ignored, and therefore io.ConfigViewportsNoDefaultParent has no effect either.
+
+// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
+// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
+// Learn about Dear ImGui:
+// - FAQ https://dearimgui.com/faq
+// - Getting Started https://dearimgui.com/getting-started
+// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
+// - Introduction, links and more at the top of imgui.cpp
+
+#pragma once
+#include "imgui.h" // IMGUI_IMPL_API
+#ifndef IMGUI_DISABLE
+
+#ifdef __OBJC__
+
+@class NSEvent;
+@class NSView;
+
+// Follow "Getting Started" link and check examples/ folder to learn about using backends!
+IMGUI_IMPL_API bool ImGui_ImplOSX_Init(NSView* _Nonnull view);
+IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown();
+IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(NSView* _Nullable view);
+
+#endif
+
+//-----------------------------------------------------------------------------
+// C++ API
+//-----------------------------------------------------------------------------
+
+#ifdef IMGUI_IMPL_METAL_CPP_EXTENSIONS
+// #include <AppKit/AppKit.hpp>
+#ifndef __OBJC__
+
+// Follow "Getting Started" link and check examples/ folder to learn about using backends!
+IMGUI_IMPL_API bool ImGui_ImplOSX_Init(void* _Nonnull view);
+IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown();
+IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(void* _Nullable view);
+
+#endif
+#endif
+
+#endif // #ifndef IMGUI_DISABLE