diff options
| author | Gerd Hoffmann <kraxel@redhat.com> | 2018-11-28 16:10:20 +0100 |
|---|---|---|
| committer | Gerd Hoffmann <kraxel@redhat.com> | 2018-11-29 13:45:07 +0100 |
| commit | 4d55fd66b454c3489758731b7c3f470579c3780e (patch) | |
| tree | 68cebbf36deeee2a469790d6be2b393e6e858034 /drivers/gpu/drm/virtio/virtgpu_drv.h | |
| parent | 7cdf33ab02e01300e7e6289acbac9cd8759f8712 (diff) | |
drm/virtio: fence: pass plain pointer
Since commit "9fdd90c0f4 drm/virtio: add virtio_gpu_alloc_fence()"
fences are not allocated any more by virtio_gpu_fence_emit(). So there
is no need to pass down a reference to the fence pointer, a plain
pointer is enough now.
Convert virtio_gpu_fence_emit() and callers.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20181128151021.29565-2-kraxel@redhat.com
Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_drv.h')
| -rw-r--r-- | drivers/gpu/drm/virtio/virtgpu_drv.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h index 7bec6e36886b..d6cc1a92ca88 100644 --- a/drivers/gpu/drm/virtio/virtgpu_drv.h +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h @@ -273,7 +273,7 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev, uint64_t offset, __le32 width, __le32 height, __le32 x, __le32 y, - struct virtio_gpu_fence **fence); + struct virtio_gpu_fence *fence); void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev, uint32_t resource_id, uint32_t x, uint32_t y, @@ -284,7 +284,7 @@ void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev, uint32_t x, uint32_t y); int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *obj, - struct virtio_gpu_fence **fence); + struct virtio_gpu_fence *fence); void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *obj); int virtio_gpu_attach_status_page(struct virtio_gpu_device *vgdev); @@ -309,23 +309,23 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev, uint32_t resource_id); void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev, void *data, uint32_t data_size, - uint32_t ctx_id, struct virtio_gpu_fence **fence); + uint32_t ctx_id, struct virtio_gpu_fence *fence); void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev, uint32_t resource_id, uint32_t ctx_id, uint64_t offset, uint32_t level, struct virtio_gpu_box *box, - struct virtio_gpu_fence **fence); + struct virtio_gpu_fence *fence); void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, uint32_t ctx_id, uint64_t offset, uint32_t level, struct virtio_gpu_box *box, - struct virtio_gpu_fence **fence); + struct virtio_gpu_fence *fence); void virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_resource_create_3d *rc_3d, - struct virtio_gpu_fence **fence); + struct virtio_gpu_fence *fence); void virtio_gpu_ctrl_ack(struct virtqueue *vq); void virtio_gpu_cursor_ack(struct virtqueue *vq); void virtio_gpu_fence_ack(struct virtqueue *vq); @@ -358,7 +358,7 @@ struct virtio_gpu_fence *virtio_gpu_fence_alloc( void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence); int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev, struct virtio_gpu_ctrl_hdr *cmd_hdr, - struct virtio_gpu_fence **fence); + struct virtio_gpu_fence *fence); void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev, u64 last_seq); |
