<feed xmlns='http://www.w3.org/2005/Atom'>
<title>kernel/drivers/gpu/drm/arc/arcpgu_sim.c, branch linux-4.16.y</title>
<subtitle>Hosts the 0x221E linux distro kernel.</subtitle>
<id>https://universe.0xinfinity.dev/distro/kernel/atom?h=linux-4.16.y</id>
<link rel='self' href='https://universe.0xinfinity.dev/distro/kernel/atom?h=linux-4.16.y'/>
<link rel='alternate' type='text/html' href='https://universe.0xinfinity.dev/distro/kernel/'/>
<updated>2016-12-01T15:05:53Z</updated>
<entry>
<title>drm: Make the connector .detect() callback optional</title>
<updated>2016-12-01T15:05:53Z</updated>
<author>
<name>Laurent Pinchart</name>
<email>laurent.pinchart+renesas@ideasonboard.com</email>
</author>
<published>2016-11-29T20:56:30Z</published>
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<id>urn:sha1:949f08862d662f17b9d2929c6afb2d4e8f5d50cb</id>
<content type='text'>
Many drivers (21 to be exact) create connectors that are always
connected (for instance to an LVDS or DSI panel). Instead of forcing
them to implement a dummy .detect() handler, make the callback optional
and consider the connector as always connected in that case.

Reviewed-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Acked-by: Maxime Ripard &lt;maxime.ripard@free-electrons.com&gt;
Acked-by: Jyri Sarha &lt;jsarha@ti.com&gt;
Acked-by: Jani Nikula &lt;jani.nikula@intel.com&gt;
Acked-by: Philipp Zabel &lt;p.zabel@pengutronix.de&gt;
Acked-by: Vincent Abriou &lt;vincent.abriou@st.com&gt;
Acked-by: Alexey Brodkin &lt;abrodkin@synopsys.com&gt;
Signed-off-by: Laurent Pinchart &lt;laurent.pinchart+renesas@ideasonboard.com&gt;
[seanpaul fixed small conflict in rcar-du/rcar_du_lvdscon.c]
Signed-off-by: Sean Paul &lt;seanpaul@chromium.org&gt;
</content>
</entry>
<entry>
<title>drm/arcpgu: Make ARC PGU usable on simulation platforms</title>
<updated>2016-06-13T15:45:17Z</updated>
<author>
<name>Ruud Derwig</name>
<email>rderwig@synopsys.com</email>
</author>
<published>2016-06-06T07:47:46Z</published>
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<id>urn:sha1:a189d28e5edea70f20995547ddc84c79b2f76c03</id>
<content type='text'>
In case of simulation there's no real encoder/transmitter device
because in the model's virtual LCD  we're rendering whatever
appears in frame-buffer memory.

Signed-off-by: Ruud Derwig &lt;rderwig@synopsys.com&gt;
Signed-off-by: Alexey Brodkin &lt;abrodkin@synopsys.com&gt;
Acked-by: Daniel Vetter &lt;daniel.vetter@ffwll.ch&gt;
</content>
</entry>
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