cmake_minimum_required(VERSION 3.10) project(emulator C CXX) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) set(CMAKE_CXX_STANDARD 26) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) add_subdirectory(external/glfw) add_subdirectory(external/gtest) if(CMAKE_BUILD_TYPE STREQUAL "Debug") add_compile_definitions(Debug) set(CMAKE_BUILD_TYPE Debug) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address,undefined -g") message(STATUS "Building with debug mode.") else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fstack-protector") endif() find_package(OpenGL REQUIRED) file(GLOB_RECURSE SRC_FILES "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp") file(GLOB IMGUI_SRC_FILES "${CMAKE_CURRENT_SOURCE_DIR}/external/imgui/*.cpp") add_executable(emulator ${SRC_FILES} ${CMAKE_CURRENT_SOURCE_DIR}/external/glad/src/glad.c ${IMGUI_SRC_FILES} "${CMAKE_CURRENT_SOURCE_DIR}/external/imgui/backends/imgui_impl_glfw.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/external/imgui/backends/imgui_impl_glfw.h" "${CMAKE_CURRENT_SOURCE_DIR}/external/imgui/backends/imgui_impl_opengl3.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/external/imgui/backends/imgui_impl_opengl3.h" "${CMAKE_CURRENT_SOURCE_DIR}/external/imgui/backends/imgui_impl_opengl3_loader.h" ) target_link_libraries(emulator PRIVATE glfw OpenGL::GL) target_include_directories(emulator PRIVATE external/glfw/include external/glad/include external/imgui external/imgui_club/imgui_memory_editor ) add_subdirectory(tests)